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What's on the Table.

Every game I run, with enough detail to know if it's right for your group.

Blood on the Clocktower Medium

Social Deduction

Blood on the Clocktower

The best social deduction game there is. Hidden roles, information that might be false, and more tension than anything else in the genre. An experienced Storyteller runs it so players can just play.

5–20 2–3 hours 14+
Carcassonne Easy

Board Game

Carcassonne

Draw a tile, place it, decide where to put your people. It sounds simple, and it is, until someone finishes your city with a meeple of their own and takes half the points.

2–5 45–75 minutes 7+
Catan Easy

Board Game

Catan

The game that got a generation into modern board games. Build roads, settle land, trade resources and make sure your opponents never get the brick they need. I bring the full set of expansions, including the 5-6 Player Extension, so bigger groups aren't left out.

3–6 60–90 minutes 10+
Daggerheart Easy

Tabletop RPG

Daggerheart

A fantasy roleplaying game built around cards and two dice. Your abilities sit in front of you as cards, so there's less to remember, and every roll tells the story whether things go your way or not.

3–5 2–4 hours 10+
Dungeons & Dragons (One-Shot) Easy

Tabletop RPG

Dungeons & Dragons (One-Shot)

A custom, self-contained D&D adventure made for your group. You don't need any experience, characters and dice are provided, and the story goes where you take it.

3–5 2–4 hours 10+
Merchants & Marauders Medium

Board Game

Merchants & Marauders

Sail the Caribbean, trade goods, hunt pirates or become one. A sprawling naval adventure where you have a lot of freedom and a lot to lose. It makes for some of the most satisfying sessions in the hobby.

2–4 180 minutes 14+
Mothership Easy

Tabletop RPG

Mothership

Sci-fi horror in the spirit of Alien. You play the crew of a ship far from help, and something is wrong on board. The rules are simple and the tension is real: a panic system makes fear part of the game.

3–5 2–4 hours 16+
Munchkin Easy

Card Game

Munchkin

A chaotic card game about killing monsters, stealing treasure and betraying everyone at the table. Quicker to learn than D&D, and arguably funnier.

3–6 60–120 minutes 10+
Notebook Nations Easy

Board Game

Notebook Nations

A cosy empire-building game that fits the whole 4X genre (explore, expand, exploit, exterminate) into a single session. Best with a full table of 2 to 4, ages 8 and up.

1–4 50–150 minutes 8+
Pirate Borg Easy

Tabletop RPG

Pirate Borg

Pirates, cursed gold and the walking dead in a haunted Caribbean. The rules fit on a few pages, characters take minutes to make, and the sea is trying to kill all of you.

3–5 2–4 hours 16+
Spartacus: A Game of Blood & Treachery Medium

Board Game

Spartacus: A Game of Blood & Treachery

Run a Roman house, scheme against rivals, bribe officials and send gladiators into the arena. The negotiation is the game, and combat is where the deals come due.

3–4 120–180 minutes 17+
Spectre Ops Medium

Board Game

Spectre Ops

One player is a covert agent moving secretly through a facility on a hidden map, and everyone else is hunting them. An asymmetric game of cat and mouse where the tension never lets up.

2–5 60–90 minutes 14+
Ultimate Werewolf Easy

Social Deduction

Ultimate Werewolf

The classic party game of villagers and hidden werewolves, in the Deluxe Edition. Each night the werewolves strike, each day the village argues, accuses and votes, and the bigger the group the better it gets.

5–30 30–60 minutes per game 8+

Not Sure What's Right for Your Group?

Tell me about your event and I will suggest a game and format.

Have a board game you haven't played yet and need a hand with, or want to play one that isn't listed here? Get in touch and let's work out how to play it!

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